TIME IS AN IMPATIENT KILLER
Disappearances in rural Montana are nothing new. Thousands go missing every year. Most are teenagers. An outsize proportion are indigenous. Only a few hundred vanish altogether, never located. Those are rarely scientists.
Spring, 1998. A mining company explores a Montana site with seismographs, hoping to find precious metals. Instead it finds what look to be anomalous artifacts at depths that make the readings suspicious.
Summer, 1999. University researchers scanning the site find “erratics,” objects that should not be there. They dig up bolts and pieces of machinery; aviator sunglasses and a Rolex wristwatch; a skeleton with a steel surgical pin in its leg and fillings in its teeth—all buried for five million years.
Fall, 1999. Researchers start vanishing. Delta Green sends the Agents to investigate. They may find deadly terrors beyond time itself.
One of the most infamous scenarios in the history of Delta Green, Artifact Zero makes a perfect companion to the 1990s sourcebook Delta Green: The Conspiracy. It requires the Delta Green core rules or the Need to Know quickstart rules.
- Language:
- English
- Game:
- Delta Green
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