School's out but otherworldly STRANGERS are here! Mom & Dad haven't caught on yet so you're on your own, kiddo. Play your cards as efficiently as you can, helping to navigate your Kids one at a time from SCHOOL to a SCORING space--in order to score as many points as you can before the neighborhood is completely overrun with STRANGERS!
At the start of the game, each player will draw a hand of 3 cards and place one of their kids in the SCHOOL space. Your goal is to get that kid into a valuable scoring space, at which point you'll place a new kid in the SCHOOL space and repeat the process. Some spaces are worth more points at the end of the game, and some confer a unique bonus (for example, your hand size increases by 1 for each Kid you have in the Library). Remember, you want to score a good space, but you'll have to Walk, Run, Skateboard, School Bus, and even City Bus to get there! Each turn you'll play one card and draw a new card to replace it!
But watch out! When any player draws a STRANGER card, they can abduct any kid on a "STRANGER SPACE!" Furthermore, now that a STRANGER is lurking in that space, it is impassable for all future movement...so you may just have to re-route your plans on the fly! SAUCER cards can abduct *any* kid--even one that has already scored--but your opponent will have to get lucky when they flip the SAUCER COIN or you'll escape abduction!
- Age:
- 14+
- Board Game Categories:
- Card Game
- Stats:
- Tabletop Gaming Stock
- Players:
- 2
- Players:
- 3
- Players:
- 4
- Players:
- 5
- Players:
- 6
- Game:
- Steven Rhodes
Delivery Methods - Domestic
- Standard Delivery (1-3 day service)
- Economy Delivery (3-5 day service)
- Royal Mail 24 Tracked (1-2 day service)
- Royal Mail 48 Tracked (2-3 day service)
- Express Delivery (Next Day (Mon-Fri) service)
- Saturday Delivery (delivered on Saturday)
Returns Information
- Returns can be made within 14 days of purchase.
You can find more details on our delivery and returns policies, and the delivery methods available, here.