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After overcoming terrible trials, the Twin-Tailed Crusade has established cities in the wilds of Aqshy and Ghyran. To many, it seems a victory, but danger is drawing in, and the scent of blood is in the air...Even as the Dawnbringers fortify their new strongholds, the forces of ruin come to crash against their walls. In Ghyran, the might of the Varanguard is unleashed by Abraxia, the Everchosen's favoured warlord. In Aqshy, Korghos Khul and Vandus Hammerhand near their final confrontation, while Gunnar Brand of the Darkoath unveils a monstrous conspiracy. Can the terrible doom about to sweep the lands be averted?
Hounds of Chaos is the sixth and final chapter of Dawnbringers – an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the epic climax and ultimate fate of the Dawnbringers Crusades, as well as rules and background for new heroes and armies of renown. The book also includes a Realm of Chaos Path to Glory campaign, themed around creating a Champion of Chaos to lead your forces, and grow in power as you dominate the Mortal Realms.
Inside this 104-page hardback book you'll find:
– The gripping final narrative instalment of the Dawnbringers story - the realms will never be the same...
– A Battleplan for you to play out the epic climax of the series
– Warscrolls for Abraxia, Spear of the Everchosen; Gunner Brand and his Darkoath entourage; and the Nexus Chaotica faction terrain feature for Slaves to Darkness armies
– Armies of Renown for the dreaded Swords of Chaos and the brutal Darkoath Tribes of the Snow Peaks
– A new Realm of Chaos Path to Glory campaign that will see you create a Champion of Chaos, and strive to earn glory beneath the pitiless gaze of the gods
- Game:
- Warhammer: Age of Sigmar
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