null

Free UK Delivery Available

phone: 020 8364 7998

Our international partner has temporarily stopped shipping to the Middle East

GMT Games

A World at War (4th Printing)

RRP: $281.69
$231.26
( saved $50.44 )
Code:
GMT030324

First published by GMT in 2003, A World at War is a grand strategy game which simulates the military, economic, political, diplomatic, research, and production aspects of the Second World War - allowing players to find out for themselves what might have happened if:

  • Germany had tried to execute Sea Lion, the invasion of Britain.
  • Admiral Raeder’s Mediterranean strategy had been adopted and the British position in the Middle East had crumbled.
  • Russia had been prepared for the German attack.
  • “General Winter” had not come to the aid of the hard-pressed Russian armies in late 1941.
  • The European Axis and Japan had cooperated in implementing a strategy aimed at destroying the Western Allied lines of communication in the Indian Ocean.
  • The Battle of the Atlantic had been won by Germany.
  • War had broken out between Russia and Japan in 1941 or 1942.
  • Japan had avoided disaster at Midway in 1942 and instead invaded Australia or India.
  • Japan had knocked China out of the war.
  • The U.S had mobilized more armor units and fewer air units, or more infantry and less armor, or...
  • The Western Allies had tried Churchill's Balkan strategy
  • The Western Allies had tried to invade France in 1943 or earlier, leaving Italy for later.
  • The Western Allies had failed to develop the atomic bomb—but Germany had.
  • The Western Allies had developed jets or rockets.
  • YOU had been in command.

A World at War contains a dozen scenarios, ranging from the introductory Battle of the Atlantic and Barbarossa scenarios up to European and Pacific Campaign Games. However, dedicated gamers may be hard-pressed to resist testing their luck, skill, and especially their nerves by taking on the entire war in the full-fledged Campaign Game.

The 4th Printing contains the same mapboard as previous printings, adds a small number of new counters, and contains the 2024 printing of the rulebook and related components.

Playing Time:
1440-2880 Mins
Game:
GMT Simulation
Age:
14+
Board Game Categories:
Wargame,World War II
Players:
1-6
Language:
English
Delivery Methods - Domestic
  1. Standard Delivery (1-3 day service)
  2. Economy Delivery (3-5 day service)
  3. Royal Mail 24 Tracked (1-2 day service)
  4. Royal Mail 48 Tracked (2-3 day service)
  5. Express Delivery (Next Day (Mon-Fri) service)
  6. Saturday Delivery (delivered on Saturday)
Returns Information
  • Returns can be made within 14 days of purchase.

You can find more details on our delivery and returns policies, and the delivery methods available, here.