Folk Magic of the Haven Isles is a supplement for old school roleplaying games. Its focus is on magicians, wizards and magic-users. It is designed to be used alongside The Midderlands setting and hence is 'The Midderlands Compatible', but it does not require it (though it is greatly enhanced by it). Game stats are presented for use with Swords & Wizardry Complete, which means they are easily adopted for old school games or retroclones. Much of the content is designed to be as system-neutral as possible.
Includes:
- 14 Magic-User sub-classes, such as the Peller, Hermetic Magician, Demon Slave, Toadman, Spae Wife, Stitch Witch, Green Child, and Apple Monarch. These sub-classes are ‘overlays’ that are intended to be used in conjunction with the magic-user class, giving them benefits, drawbacks and flavour.
- 16 Magic-User backgrounds such as the Arcane Gloombugger, Cultist, Goblin Stinkbinder, and Stone Tender. Unique and flavourful micro-stories that make your magician your own and explain how they came to practice magic.
- 7 Tomes (spellbook ideas) such as the Little Key of the Whole Art of Hydromancy. Ideas for spellbooks that can be the goals of magician’s quests.
- 16 Magical Spells such as Gloomray, Transmute Lead into Gold, Enforce Queueing, and more. Usable in any old school game.
- 4 Oddities of the Haven Isles. Unusual objects, flora, and fauna such as the Mandrake and Wizard Hole.
- A Glossary
- Game:
- The Midderlands
- Language:
- English
Delivery Methods - Domestic
- Standard Delivery (1-3 day service)
- Economy Delivery (3-5 day service)
- Royal Mail 24 Tracked (1-2 day service)
- Royal Mail 48 Tracked (2-3 day service)
- Express Delivery (Next Day (Mon-Fri) service)
- Saturday Delivery (delivered on Saturday)
Returns Information
- Returns can be made within 14 days of purchase.
You can find more details on our delivery and returns policies, and the delivery methods available, here.